We've all come to love and cherish Call of Duty's weapon blueprints, but often never got the attachments necessary to match our weapon's overall aesthetics and camos. Whenever we got the blueprint for our favorite weapon, the attachments on it were almost always replaced with the meta attachments, that pretty much ruined the intended look of the blueprint.
Either that, or the blueprint with the good attachments was for weapons that anyone barely used. Fortunately, this issue is fixed in Call of Duty: Modern Warfare 2. In addition to the improved Gunsmith 2.0, we now have a new feature called Weapon Vaults.
Weapon Vaults are dubbed as the "Ultimate Blueprint" or the "Super Blueprint" for your weapons. So what is the main difference between the regular blueprints and the new Weapon Vault blueprints? The original blueprints that we received in Modern Warfare (2019) all came with a standard set of attachments that matched the blueprint theme. However, as soon as you changed any one of the attachments, the whole look of your weapons was disrupted.
As you can see in the example above, from Modern Warfare (2019), the MP5 ammunition was changed from the blueprint attachment skin, into the default skin, once we changed that specific attachment.
In the new Weapon Vault blueprint, every single attachment will be themed around the blueprint to match the camo. This fixes the problem of changing a certain attachment and ruining a weapon's aesthetics.
Now, every single attachment will have the blueprint camo or theme on it, making it easier for players to choose their favorite attachments while still retaining the intended look of the weapon blueprint.
Whenever you get a Vault blueprint for a weapon, you can go to the Gunsmith and change the individual attachment skin. However, before changing the attachments, you must equip the blueprint.
We will use the FJX Cinder Weapon Vault as an example. The FJX Cinder Weapon Vault Blueprint is a free Vault Blueprint that you get by pre-ordering the Vault Edition of Call of Duty: Modern Warfare 2. It gives you a Vault Blueprint for the M4, which is an excellent weapon to use.
Equipping Vault Blueprint
- Go to Multiplayer Loadout.
- Edit your Custom Loadout
- Select your Primary Weapon and hover over the M4. You will get an option to go to the Armory.
- From the Armory, select the Cinder M4 blueprint.
- Go back, hover over your Primary Weapon, and select the Gunsmith.
- Now, you can select your desired attachments. For example, go to Barrel, and you will see several Barrel attachments. This is another advantage of having the Vault Blueprint. It unlocks numerous attachments, even if your weapon is at level 1.
- Hover over any attachment, and you can select the Skins option. This will list all the available Skins. In this case, the base M4 attachment and the FJX Cinder M4 attachment skin.
One of the most exciting things about the Vault Weapon blueprints is the fact that every weapon under the same Weapon Platform will receive the Weapon Vault blueprint.
Since the FJX Cinder Weapon blueprint is applied on the M4, it will be available for all the weapons within the same Weapon Platform, including weapons such as the M16, the FTAC Recon, the 556 Icarus, and the FSS Hurricane. It doesn't matter if they are from a different weapon class (SMG, LMG, or ARs). The Vault blueprint is applicable as long as they stem from the same platform.
Weapon Vaults open a range of possibilities for customization and eliminates the jarring compromise on the aesthetics we faced in Modern Warfare (2019).